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RWBY X Guardian!Male!Reader Intro

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I know it’s early for me- like 2:30 in the morning- but I think it's time I did some GF scenarios! (Just don't expect a steady upload schedule.) That being said, if I'm doing this, I'll do it my way. Guardian subclasses from Destiny! But first, let me help you understand.

      Ever since species could wield the Traveler’s light, there have always been constants.
      The Titans, who defend the Walls of the city and the people within them.
      The Warlocks, who use their intelligence to defend against the darkness.
      The Hunters, who meet the darkness in the wild, where they are strongest.
      And within these constants, there are three more constants. Some well known, some hard to master, and some only freshly revealed. Let this guide help you know the constants. After that, you may choose your path…

      Titans

      The most well known subclass is the Striker, who utilizes lightning its very self to destroy the enemy hordes. They specialize in down-and-dirty, up-close-and-personal fighting and punching the enemy into oblivion.
      Their main skill is the Fist of Havoc, a double-handed strike that renders enemies to dust in a maelstrom of Arc light, or lightning. Experienced Strikers, like Commander Zavala, can condense the Fist of Havoc into a single punch and wipe out entire legions of foes. (Talk about a board-wipe.)
      Defenders are the second-most common class, for Titans with family and many things to come home to, and know that others have this as well. Shielding tech is this subclass’s bread and butter, and can sometimes raise one at the drop of a hat, almost always with Void light, which is surprisingly solid when harnessed properly.
      This subclass's trump card is the Ward of Dawn, an indestructible dome of Void light. On three separate occasions, the Ward of Dawn has tanked point-blank-nuclear-blast level punishment. Allies get through with ease, but the enemy will never get through.
      Back when Light was an unstable power, a group of Titans- most commonly known as a garrison- sought refuge outside the Walls with a powerful hammer and took a name… Sunbreaker.
      This hammer, known as the Hammer of Sol, could be summoned by any Sunbreaker and thrown, exploding on impact and returning to the user’s hand. Only recently has this power warmed the city’s Walls.

      Warlocks

     Many upon many Warlocks are Voidwalkers, those who use the arcane abilities their studies have granted to wield Void light in powerful ways. These people can dish out punishment, but can't really take it, so they must be wary.
      The Voidwalker ace is known as the Nova Bomb. True to its name, all that Void energy in one place can lead to rather… Explosive results. It may seem like a glorified firecracker, but it can be upgraded to split into three, make a beeline for enemies, or even create a vortex to Hell itself, practically. (Watch your head.)
      Not a very popular subclass, the Sunsingers are masters of Solar light, throwing fire like champs. Compared to the Voidwalkers, it's a bit more defensive and excels at crowd control and area damage.
      The Super ability is dubbed Radiance by this lonely guild of Warlocks. Radiance fills the user with Solar light, drastically improving the Pyrokinesis, and makes it stronger as well. If used enough, it can be used to bring you back from the dead, like a pheonix.
      Very rarely does a Stormcaller arise. Next to no one can handle the pure power of Arc light without dissolving to thin air. It's not uncommon for one to wipe out an entire army in minutes.
      Why? One word: Stormtrance. When a Warlock enters this state, they gain the ability to sling Arc light by simply raising their hands. For obvious reasons, this power was quickly hidden away.

      Hunters

      Most often, a Hunter follows the path of the Gunslinger. This subclass focuses on staying away from enemy as nailing insane hip shots. No wonder, right?
      Staying true to their name, Gunslingers can summon a fiery revolver from Solar light named the Golden Gun, and it can one-shot most enemies. Big boss baddies take up to twelve shots from the Golden Gun before dying, not counting the damage from the Hunter’s regular weapon. (To feel awesome, say “Jackpot!” before landing the last overpowered shot. Doesn't matter where you aim. No critical damage, anyway.)
      Compared to the flashy Gunslinger, the Bladedancers are more subtle- and much more annoying to unsuspecting foes. They utilize Arc power and cloaking tech in battle- your stereotypical assassins, really.
      This subclass has a technique they call “Arc Blade,” and as the name states, Arc light travels into the Bladedancer’s knives to slice anything- almost, anyway- dead in one shot. Combined with their agility, Bladedancers are tricky foes to kill.
      A Hunter is almost always a lone wolf, surviving the wilds on their own with no one to get in their way. Some, however, know the difference a Wolfpack of Hunters or a fireteam can make. These few are known as Nightstalkers.
      Nightstalker Hunters are famous for claiming a part of the Void- a Void Bow, and performing Shadowshot. This technique fires an arrow of Void energy through multiple opponents, tying them to a Void Anchor, slowing and silencing the targets- it's rarely one target- for the fireteam or the Hunter themself to destroy without an issue. However, very few Hunters play well with others.

      Custom Weapons

      When a Guardian is skilled enough with their subclass, they will be given a weapon special to that subclass for them and them only.
      Strikers are given gauntlets, and how the gauntlets affect the Titan’s strength or Arc power is made to order for each Titan.
      Defenders are given nigh-impenetrable shields. Some work like Captain America’s. Some are given bucklers- small forearm shields for bashing enemies. Few have a sword and shield.
      When Sunbreakers get a feel for their Hammer of Sol, they are able to craft another hammer with the same abilities suited to their style. The bigger the hammer, the bigger the boom when thrown.
      Voidwalkers are given iron staffs that they can alter to their wishes. Few remain a normal staff.
      Sunsingers are given swords- claymore, shortsword, etc.- to channel their powers through. Katanas are a somewhat popular choice.
      Stormcallers gain hand weapons like nunchucks or sai or even chain scythes their lightning can travel through.
      As expected, Gunslingers modify a six-shooter to their liking they can also use as a conduit for the Golden Gun.
      Bladedancers can use any kind of small-arms blade to use Arc Blade with. Once or twice, a machete was used. Other than that, karambits or even throwing stars that returned to your hand can use Arc Blade.
      Nightstalkers get their hands on a bow with seemingly unlimited arrows to channel the Void Bow through. Pull strength, how easy it is to string, materials- it just depends on the Hunter.

      Now that you know the constants of the Traveler’s arsenal, where shall you take your ability?
      The strength of a Titan?
      The intellect of a Warlock?
      The agility of a Hunter?
      Choose wisely, and let the Traveler guide you…
~0~
      Blake closed the book she was reading and checked the clock out of curiosity.
      3:56 A.M
      She should've known. Yang was snoring in the bunk above her. Before falling asleep, she took another look at the stars.
      I wonder if anything like that exists…

So far, I've got the lineup like so. Only some of these are definitely happening:

Ruby: Gunslinger
Weiss:
Blake: Bladedancer
Yang: Striker
Nora: Sunbreaker
Pyrrha:
Velvet: Stormcaller
Coco:
Penny:
What's left blank, I can't decide. That, I will leave up to you guys! Put your suggestion in the comments. Whichever one I like best, I'll use that! In the meantime, if you liked this fanfiction, PUNCH that fave button IN the face… LIKE A BOSS!! And! High-fives all around! *high-five noises* Peace out, all you guys, and I will see you… IN THE NEXT FANFICTION!!!
How will you wield the Traveler's light?
© 2016 - 2024 whyyounowork
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HALOPLAYER2002's avatar
I think Pyrrha should be with Nightstalker because they both have weapons that Rome used